Weapons concepted for the game Camelot Unchained. Everything from high concept to final concepts.
Modeling of weapons done by: https://www.artstation.com/unknownvariant https://www.artstation.com/sierra_boyette
Final concept, Slaughterwolf greataxe. Simple starter axe focused around implementing the wolf skull.
Dreadcaller Scythe
Morrigan weapon
Hellbound final staff. Staff is based around life and death.
Blessed crow final staff and cauldron.
Abbot staff high concepting.
Abbot staff second pass concepting. Beer priests!