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Tina Fulton
Tina Fulton
Concept Artist
Crossville, United States

Summary

Admirer of monsters, doodler of dangerous creatures, and all around engrossed by creepy critters. I am a full time game studio artist and a freelance concept and illustrator with a bad work to life ratio, but a love of the work.

My art is not for NFT or AI use.

Skills

Concept ArtMonster Design

Software proficiency

Photoshop
Photoshop

Experience

  • Concept Artist - Art Lead at Team21 Studio, Inc
    US
    October 2022 - Present

    ● Broke down visual needs, built art bibles for the team, and set up training with junior artists with

    immediate improvement and growth.

    ● Performed the role of team leader and made creative decisions within the 2D and 3D works.

    ● Designed armor, UI elements, environments, races, prop items, modular buildings, creatures, etc.

    ● Assisted hand painting 3D elements in Blender.

    ● Rendered promotional work for the website, advertisement, and announcements.

  • Concept Artist at City State Entertainment
    Fairfax, United States of America
    February 2019 - Present

    Camelot Unchained

    Final Stand: Ragnarok

    - Concepting environments, characters, props, armor, creature design and UI assets

    - Illustrations for splash art, key art, website and other needs

    - Working with 3D, Gameplay, and other departments to ensure quality and speed

    - Creating visual breakdowns and facilitating style consistency within projects

    - Use of project management tools : Jira and Shotgun

    - Self management and time management

  • Concept Intern at City State Entertainment
    Fairfax, United States of America
    October 2018 - February 2019

    Camelot Unchained

    - Concepted environment, character, and creature design

    - Created visual breakdowns

    - Self management within projects

  • Concept and Illustration at TF Monstrous Concepts - Freelance
    January 2017 - Present

    Independent TTRPGs, ARPGs, 5E Books, Start-ups, etc.

    ● Communication and coordination within projects along with time management

    ● Concept and Illustration of creature design, environments, small item art, UI items, character

    templates, etc.

    ● Creative problem solving